I-I am... a little prone to dramatics, you might say. [Junna laughs at that, and it's even genuine, if a little awkward. But, by now, she can laugh a little about it. She nods, then, and looks up at the ceiling for just a second. Thinking back to when she was in Julius Caesar... she nods. She did a good job; a great job, even. Sometimes she loses sight of that, when she thinks she didn't the part that she really wanted.] I did. We did. It was a huge success.
[She looks sideways at Lisa, and she sees that smile. It's playful -- maybe even a little salacious -- and that gets Junna to smile back. She wraps her arms a little tighter around Lisa, then she leans against her more. Threaten her with a good time, and it will work.]
...I won't say no to being spoiled. Or to being told to relax. And I... do like it when you help me relax. [Her cheeks turn a little red and she finds herself leaning in a little bit... but reminds herself they're having a talk, and maybe that she could come later.
She hesitates a moment, but then she nods with understanding. A puzzle dungeon -- exactly the sort of thing Junna would do. It's like the RPG's that she still likes to play; it's not the same as her love for theater, but she got into them as a kid, and they stayed with her as she got older.] That sounds likely. Something... tied to what upsets me, and something that would make it hard to find the way to help me. Something... ah...
[Then, Junna blinks.
She never considered that maybe the part of her that wanted to be saved -- the parted of her calling out for help, even if she didn't know how -- could have somehow shaped the Disturbance. Not to save herself, but to make sure that the right person could find her way to her. The person in front of her, the person who risked everything to bring Junna back. She blinks, speechless for a moment.
They did it together. They made sure she got out. It wasn't just that Junna was helpless; she did something to be sure that the right people knew how to find her, and one specific person. Junna stares at Lisa, her lips parting, but she can't find what to say. It's easy to see that she's moved. She looks like she might tear up, but she doesn't.
Instead, she leans forward and kisses Lisa, without hesitation.]
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[She looks sideways at Lisa, and she sees that smile. It's playful -- maybe even a little salacious -- and that gets Junna to smile back. She wraps her arms a little tighter around Lisa, then she leans against her more. Threaten her with a good time, and it will work.]
...I won't say no to being spoiled. Or to being told to relax. And I... do like it when you help me relax. [Her cheeks turn a little red and she finds herself leaning in a little bit... but reminds herself they're having a talk, and maybe that she could come later.
She hesitates a moment, but then she nods with understanding. A puzzle dungeon -- exactly the sort of thing Junna would do. It's like the RPG's that she still likes to play; it's not the same as her love for theater, but she got into them as a kid, and they stayed with her as she got older.] That sounds likely. Something... tied to what upsets me, and something that would make it hard to find the way to help me. Something... ah...
[Then, Junna blinks.
She never considered that maybe the part of her that wanted to be saved -- the parted of her calling out for help, even if she didn't know how -- could have somehow shaped the Disturbance. Not to save herself, but to make sure that the right person could find her way to her. The person in front of her, the person who risked everything to bring Junna back. She blinks, speechless for a moment.
They did it together. They made sure she got out. It wasn't just that Junna was helpless; she did something to be sure that the right people knew how to find her, and one specific person. Junna stares at Lisa, her lips parting, but she can't find what to say. It's easy to see that she's moved. She looks like she might tear up, but she doesn't.
Instead, she leans forward and kisses Lisa, without hesitation.]