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yumemigaoka2023-11-13 03:47 pm
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Event #6: Deadly Ever After

“Even now, no one knows the secret that lies under the cherry blossoms in full bloom. Perhaps one might call it “loneliness.” But the man no longer had to fear loneliness, for he had become loneliness itself.”
Sakaguchi Ango, “Under The Cherry Blossoms In Full Bloom”
Welcome to our second Disturbance event! To recap for new players, Disturbances are surreal and dangerous dreamscapes that draw directly on the struggles, fears and emotions of a single character, similar to the TV world dungeons in Persona 4 or the Heartscapes in Blue Reflection Second Light. They're unique among Outlying Locations in that they vanish once resolved and incubate extremely powerful enemies at their core who must be defeated to save the person at its heart – in this instance, it's our very own Ango!
Using the descriptions in the log below, you may freely toplevel and have characters explore and investigate as you please! The descriptions given in this log are to give direction and progression to the events but please feel free to play around within the bounds of what's established as much as you like. Characters wishing to investigate and uncover additional hints and lore nuggets at the heart of the dungeon should indicate they are investigating in the comment header of their toplevel.
To clear the event and prevent a negative outcome on the plot that will effect both the Dream Sphere and Yumemigaoka, characters must clear both the Mid-Tier and Boss Combat Encounters by the OOC deadline of November 30th.
ARRIVAL
- As the mist between dreams begins to clear, Dreamers find themselves wandering through the narrow, crooked streets of a feudal-era Japanese city. Squat buildings made of dark wood and weathered plaster seem to sigh under the weight of their sloping, tiled roofs, paper windows shut tight against the cold night air and the prying eyes of strangers. A blood-tinged full moon hangs heavy in the sky, casting long, eerie shadows. Its cold light washes out all color, save for one… the soft petal pink of the cherry trees that line every street of this place. Tangled trees grow from gaps between buildings and from cracks in the stone pavement, laden with blossoms despite the mid-November chill.
While Ango’s dream looks like something straight out of a made-for-TV samurai drama, the ground is littered with the garbage of modern life: empty cans, snack wrappers, crumpled paper and cigarette butts. On closer inspection, most of the buildings are little more than shoddily constructed movie set pieces, empty on the inside apart from even deeper piles of trash.
The city spread in all directions, but the Dreamers’ destination is clear. Perched on a high stone bluff, the white walls of a samurai lord’s castle gleam in the moonlight. Even from a distance, it’s clear that the grand castle is a ruin, held together – or torn apart – by the roots of hundreds of massive cherry trees.
!THE TEMPLE
In this foreboding place, the old Zen Buddhist temple is an island of uneasy calm. Behind high stone walls, the temple’s ornate buildings and courtyards provide a safe spot for Dreamers to regroup. Savers have set up a medic station beneath the intricately carved wooden roof of the main hall. A towering (if somewhat dilapidated) pagoda makes the temple easy to find even in the maze of dark streets between it and the castle.
Despite the temple’s age, it’s clear that this place has been cared for. The ever-present garbage has been swept aside, so only fallen sakura petals cover its pathway. The main worship hall that would normally hold the sacred images of Buddha is empty, but there are still offerings of incense and rice wine on the altar where a statue once sat. Maybe Ango used to believe, but all that remains now is a lingering desire, a longing for something to believe in.
There are no Torments here, only the occasional Figment tracing meaningless patterns on the sand in the meditation garden.
Despite the temple’s age, it’s clear that this place has been cared for. The ever-present garbage has been swept aside, so only fallen sakura petals cover its pathway. The main worship hall that would normally hold the sacred images of Buddha is empty, but there are still offerings of incense and rice wine on the altar where a statue once sat. Maybe Ango used to believe, but all that remains now is a lingering desire, a longing for something to believe in.
There are no Torments here, only the occasional Figment tracing meaningless patterns on the sand in the meditation garden.
!NAMIKASE SHOPPING STREET
In the old days, large temples often had a nakamise – a row of open-air shops lining the street between the inner and outer gates of the temple precincts, selling everything from incense and prayer beads to snacks and souvenirs. This nakamise offers an even more baffling array of goods: ghoulish papier-mâché demon masks and suits of samurai armor alongside plastic rice cookers and vintage 90s fashion, daruma dolls and good luck charms next to broken mobile phones and expired bags of curry-flavored chips. The accumulated junk of Ango’s mind is stacked high, spilling off shelves and onto the floor. The open storefronts beckon curious Dreamers to step inside, but to be honest, most of the items for sale are nearly indistinguishable from the garbage on the ground.
⧖ HAZARD ALERT: As Dreamers walk past, they’ll hear clattering and groaning from within the shops. If they don’t quicken their pace, they’ll be attacked by a Torment formed from an aggregate of random items. With a TV for its head and many limbs made from broken guitars and umbrellas held together with cheap toys and old clothes, it’s not an especially powerful enemy… but it will continue to re-form itself from available junk until Dreamers manage to drive it back into its trashy lair, so it’s more troublesome than it looks.
Dreamers who jump onto the tiled roofs to bypass the Torment will find themselves smacked back down to the ground by a large, vaguely humanoid creature with huge wings covered in black feathers. It’s no angel, though… it’s a Torment in the shape of a tengu, the winged guardian spirits of mountain temples. This tengu wields a heavy iron staff, smashing roof tiles (and unlucky Dreamers) with every blow. Its face is covered by a scowling, long-nosed mask. While this physically powerful Torment will be a challenge for all but the strongest and most agile Dreamers, breaking its mask will cause it to dissipate into a cloud of feathers.
⧖ HAZARD ALERT: As Dreamers walk past, they’ll hear clattering and groaning from within the shops. If they don’t quicken their pace, they’ll be attacked by a Torment formed from an aggregate of random items. With a TV for its head and many limbs made from broken guitars and umbrellas held together with cheap toys and old clothes, it’s not an especially powerful enemy… but it will continue to re-form itself from available junk until Dreamers manage to drive it back into its trashy lair, so it’s more troublesome than it looks.
Dreamers who jump onto the tiled roofs to bypass the Torment will find themselves smacked back down to the ground by a large, vaguely humanoid creature with huge wings covered in black feathers. It’s no angel, though… it’s a Torment in the shape of a tengu, the winged guardian spirits of mountain temples. This tengu wields a heavy iron staff, smashing roof tiles (and unlucky Dreamers) with every blow. Its face is covered by a scowling, long-nosed mask. While this physically powerful Torment will be a challenge for all but the strongest and most agile Dreamers, breaking its mask will cause it to dissipate into a cloud of feathers.
!RESIDENTIAL AREA
Once Dreamers pass through the outer gate of the nakamise, they’ll emerge into a quiet residential district. The stately upper-middle-class homes have all fallen into disrepair, but glimpses into their walled gardens can be had through gaps in the decaying plaster. The cherry trees are larger and wilder here, their branches growing up through buildings and bursting through the uneven streets. Most of the buildings are dark and empty, but light flickers through the torn paper windows of one of the larger residences.
Upon entering the dilapidated estate, Dreamers will find that the flickering light comes from a series of old-fashioned film projectors that have been set up inside its rooms, beaming grainy black-and-white footage onto cracked walls.
Ango may be a novelist-turned-screenwriter, but here, he’s a movie star. The films consist of short, silent clips spliced from snippets of memory, all featuring Ango and three men who are clearly close friends. They laugh over glasses of bottom shelf whiskey in a Tokyo basement bar, they get shot down trying to pick up girls in Kabukicho, they crash on the floor of Ango’s apartment after all-night marathon writing sessions, they pose for stupid selfies at each other’s book signing events. But as Dreamers wander through the sprawling house, the films begin to change… one by one, Ango’s companions disappear. The lighthearted clips are interspersed with scenes of funerals, drunken arguments, and empty seats at the bar. Ango in bed staring wide-eyed and sleepless at the digital clock as it ticks over to 4:00 AM. Ango running, even though he knows that he’s already too late. Ango fidgeting in the smoky waiting room of a loan shark’s office. Ango punching a hole through the cardboard wall of his apartment. Ango trying not to cry. In the final reel, Ango is alone, drinking cheap shochu from a paper bag and wandering Tokyo’s streets at night.
When Dreamers finally leave the house, they’ll notice a splatter of fresh blood on the street.
⧖ HAZARD ALERT: While the house itself is free from dangers, Dreamers exiting the building will suddenly be attacked from above by bird-like Tormets that tear at their hair and clothes. In Japanese superstition, seeing birds at night is a bad omen. These may be smaller than the tengu before, but these black-winged creatures are still a danger to inexperienced Dreamers - they attack in swarms with their sharp beaks and clawed feet, and they seem determined to steal anything shiny… including Sandglass weapons!
Upon entering the dilapidated estate, Dreamers will find that the flickering light comes from a series of old-fashioned film projectors that have been set up inside its rooms, beaming grainy black-and-white footage onto cracked walls.
Ango may be a novelist-turned-screenwriter, but here, he’s a movie star. The films consist of short, silent clips spliced from snippets of memory, all featuring Ango and three men who are clearly close friends. They laugh over glasses of bottom shelf whiskey in a Tokyo basement bar, they get shot down trying to pick up girls in Kabukicho, they crash on the floor of Ango’s apartment after all-night marathon writing sessions, they pose for stupid selfies at each other’s book signing events. But as Dreamers wander through the sprawling house, the films begin to change… one by one, Ango’s companions disappear. The lighthearted clips are interspersed with scenes of funerals, drunken arguments, and empty seats at the bar. Ango in bed staring wide-eyed and sleepless at the digital clock as it ticks over to 4:00 AM. Ango running, even though he knows that he’s already too late. Ango fidgeting in the smoky waiting room of a loan shark’s office. Ango punching a hole through the cardboard wall of his apartment. Ango trying not to cry. In the final reel, Ango is alone, drinking cheap shochu from a paper bag and wandering Tokyo’s streets at night.
When Dreamers finally leave the house, they’ll notice a splatter of fresh blood on the street.
⧖ HAZARD ALERT: While the house itself is free from dangers, Dreamers exiting the building will suddenly be attacked from above by bird-like Tormets that tear at their hair and clothes. In Japanese superstition, seeing birds at night is a bad omen. These may be smaller than the tengu before, but these black-winged creatures are still a danger to inexperienced Dreamers - they attack in swarms with their sharp beaks and clawed feet, and they seem determined to steal anything shiny… including Sandglass weapons!
!BACK ALLEYS
Following the trail of blood will lead Dreamers to a neighborhood of narrow back streets that run alongside the river. Occasional paper lanterns provide just enough light to see by, but this is a place for people who don’t want to be seen. Dreamers will begin to experience the unsettling sensation that they’re being pursued through the twisting, claustrophobic streets. A faint odor of smoke lingers in the air, reminding Dreamers just how quickly this whole city could burn to the ground.
Dimly lit neon signs outside the cramped back-alley bars advertise cheap booze and all-you-can-drink specials, and the sound of Showa-period pop songs echoes from inside. If Dreamers peek inside, though, they’ll find that the buildings here are like everything else in this city: empty façades stapled together from plywood and cardboard, an illusion that falls apart under the slightest scrutiny. The tinny music is coming from an old cassette player.
Dreamers will notice that one of the bars is little more than a burned shell reeking of charred wood and gasoline, still faintly smoldering in the cold air. Outside, there’s more blood on the ground.
Something shiny glints from the floor of the burned wreck - a pair of cracked sunglasses. Ango’s sunglasses, the silly prescription-strength ones he always wears because he’s self-conscious about being nearsighted. The fake building went up in flames so quickly that some of its contents have survived, trapped under fallen debris.
⧖ HAZARD ALERT: Dreamers will find themselves constantly looking over their shoulders, unable to shake the feeling that something is following them. Whatever fears and worries they might be running from in the real world will manifest in the shadows, chasing them off the relatively well-lit path and into even darker, narrower side streets. It’s easy to get disoriented here, where the streets seem to bend back on themselves in ways that violate the basic rules of geometry. Dreamers will need to think clearly to find their way out, or risk being lost with only their own fears for company.
⧖ INVESTIGATION: Dreamers who investigate the wreckage of the fire will soon realize that they are being followed… by Ango himself!? He’s standing silently on the roof of the neighboring building, dressed in a formal samurai costume with a sword in his hand - a sword that’s still dripping with fresh blood. Besides him stands a mysterious woman wearing a pink kimono. With her long dark hair, she almost resembles a certain idol… but the glint in her eyes is cruel.
Dimly lit neon signs outside the cramped back-alley bars advertise cheap booze and all-you-can-drink specials, and the sound of Showa-period pop songs echoes from inside. If Dreamers peek inside, though, they’ll find that the buildings here are like everything else in this city: empty façades stapled together from plywood and cardboard, an illusion that falls apart under the slightest scrutiny. The tinny music is coming from an old cassette player.
Dreamers will notice that one of the bars is little more than a burned shell reeking of charred wood and gasoline, still faintly smoldering in the cold air. Outside, there’s more blood on the ground.
Something shiny glints from the floor of the burned wreck - a pair of cracked sunglasses. Ango’s sunglasses, the silly prescription-strength ones he always wears because he’s self-conscious about being nearsighted. The fake building went up in flames so quickly that some of its contents have survived, trapped under fallen debris.
⧖ HAZARD ALERT: Dreamers will find themselves constantly looking over their shoulders, unable to shake the feeling that something is following them. Whatever fears and worries they might be running from in the real world will manifest in the shadows, chasing them off the relatively well-lit path and into even darker, narrower side streets. It’s easy to get disoriented here, where the streets seem to bend back on themselves in ways that violate the basic rules of geometry. Dreamers will need to think clearly to find their way out, or risk being lost with only their own fears for company.
⧖ INVESTIGATION: Dreamers who investigate the wreckage of the fire will soon realize that they are being followed… by Ango himself!? He’s standing silently on the roof of the neighboring building, dressed in a formal samurai costume with a sword in his hand - a sword that’s still dripping with fresh blood. Besides him stands a mysterious woman wearing a pink kimono. With her long dark hair, she almost resembles a certain idol… but the glint in her eyes is cruel.
!CASTLE DUNGEON
Dreamers who skip the back alleys and proceed towards the center of the city will soon reach the fortified outer walls of the castle. Isolated on a sheer cliff cut by the river, the main keep can only be reached by a long stone staircase that winds through boulders and battlements. The path is frequently blocked by the thick, gnarled roots of cherry trees that have broken through solid stone. Petals float like snow from the hundreds of trees above, growing through the windows and walls of the ruined castle.
Finally, Dreamers will reach a courtyard that’s dominated by an even larger cherry tree encircled by sacred shimenawa ropes. The shimenawa mark the boundary between the mundane and the spiritual, the home of an enshrined deity. The enormous tree certainly has a divine presence, with branches outstretched over the courtyard like the many arms of the Buddhist goddess of mercy.
Passing warily beneath the sacred tree, Dreamers will find the castle gates open and unguarded. Those expecting the castle to be another hollow set piece will be surprised to find that the lowest level, the dungeon, is packed from floor to ceiling with books. Thousands upon thousands of books, all tossed into haphazard piles so dense that Dreamers are forced to climb over them in places.. Oil lamps set into the monolithic stone walls provide just enough light to read by, so they'll see that every book bears the same author's name: Sakaguchi Ango. But every novel is half-filled with blank pages, some trailing off after only a few lines of text. These are the stories Ango never finished. Amid the heaps of books are crumpled sheets of loose paper - rejection letters from publishing agencies, unpaid bills, and torn-out magazine articles featuring scathing reviews of everything Ango's ever written.
⧖ HAZARD ALERT: There's no obvious way to reach the upper floors of the castle. No staircase, no ladder, no crack in the heavy wooden beams that make up the ceiling. But fans of ninja movies and escape rooms will realize that this is actually a ninja trick house - a building designed with secret hiding places and concealed escape routes. Astute Dreamers will notice that there's an area of the floor that's suspiciously clear of accumulated junk - above it, a section of the ceiling can be pulled down to reveal a hidden staircase.
Making one's way across through the neck-deep mess of books and paper will prove to be treacherous, though. One careless move can cause an entire stack of books to collapse, and the piles of garbage provide precarious footing.
Finally, Dreamers will reach a courtyard that’s dominated by an even larger cherry tree encircled by sacred shimenawa ropes. The shimenawa mark the boundary between the mundane and the spiritual, the home of an enshrined deity. The enormous tree certainly has a divine presence, with branches outstretched over the courtyard like the many arms of the Buddhist goddess of mercy.
Passing warily beneath the sacred tree, Dreamers will find the castle gates open and unguarded. Those expecting the castle to be another hollow set piece will be surprised to find that the lowest level, the dungeon, is packed from floor to ceiling with books. Thousands upon thousands of books, all tossed into haphazard piles so dense that Dreamers are forced to climb over them in places.. Oil lamps set into the monolithic stone walls provide just enough light to read by, so they'll see that every book bears the same author's name: Sakaguchi Ango. But every novel is half-filled with blank pages, some trailing off after only a few lines of text. These are the stories Ango never finished. Amid the heaps of books are crumpled sheets of loose paper - rejection letters from publishing agencies, unpaid bills, and torn-out magazine articles featuring scathing reviews of everything Ango's ever written.
⧖ HAZARD ALERT: There's no obvious way to reach the upper floors of the castle. No staircase, no ladder, no crack in the heavy wooden beams that make up the ceiling. But fans of ninja movies and escape rooms will realize that this is actually a ninja trick house - a building designed with secret hiding places and concealed escape routes. Astute Dreamers will notice that there's an area of the floor that's suspiciously clear of accumulated junk - above it, a section of the ceiling can be pulled down to reveal a hidden staircase.
Making one's way across through the neck-deep mess of books and paper will prove to be treacherous, though. One careless move can cause an entire stack of books to collapse, and the piles of garbage provide precarious footing.
!CASTLE LIBRARY
Dreamers who make it past the trick staircase will be met with an awe-inspiring sight: the entire upper part of the castle is an enormous library, with bookshelves reaching up several stories into darkness. A network of dangerously narrow ladders, balconies and catwalks provides access to the upper shelves. The books are an eclectic, disorganized collection of the works of every storyteller who's had an impact on Ango, whether they ever wrote them down or not - from Edgar Allan Poe and Akutagawa Ryuunosuke and Agatha Christie to the nameless drunks who shared their life stories with strangers on the subway, all bound in rich leather like treasured tomes.
The cavernous room is lit by the haunting glow of floating paper lanterns, just like the ones sent down rivers on the last night of the Obon festival to guide the spirits of the dead to the next world. The floor here, too, is covered in paper and forgotten books. As Dreamers explore the vast space, a cold wind will sweep through and stir the loose pages. The library seems empty... but they aren't alone.
The cavernous room is lit by the haunting glow of floating paper lanterns, just like the ones sent down rivers on the last night of the Obon festival to guide the spirits of the dead to the next world. The floor here, too, is covered in paper and forgotten books. As Dreamers explore the vast space, a cold wind will sweep through and stir the loose pages. The library seems empty... but they aren't alone.
!THE FOREST
When Dreamers touch the sacred tree in the center of the castle courtyard, the air around them will momentarily shimmer... and they'll find themselves standing beneath the same tree, now surrounded by a castle in an even more advanced state of ruin than before. The roots and branches of countless cherry trees have completely consumed the library, eating through its walls and roof until little of the original structure remains. The trees bloom profusely until sakura petals blanket the courtyard nearly knee-deep in places, obscuring wide cracks in the pavement below. There's a madness to their beauty, a feral taint to their faint, sweet fragrance.
She’s been waiting.
She’s been waiting.
the temple
The amount of Dreamers present was a little dizzying, even. Torment readings were shallow and one-note; Nightmares' were similar, but with an aura of overwhelming power. Meanwhile, Dreamers' magical energy boasted incredible variety, a brilliant rainbow next to the muted colors of Figments and the monochrome shades of Torments and Nightmares. This would take some getting used to… especially since none of these people were concealing their magical signature like Flamme once did, the full extent of their abilities on display for Frieren to freely observe.
Even beyond that, the dreamscape itself felt off. Frustratingly, the range of her Analysis was too small for her to reach a comprehensive understanding of the dream's structure. Regardless, it was nothing like what she'd encountered in the past, and considering how long she'd been a Dreamer, this was an alarming realization.
Ai-Doll's sudden address makes Frieren blink, as if her words had dragged her out of a state of deep focus. Ai-Doll doesn't have any kind of detection ability like Frieren does, and even she can sense it? Intriguing.]
It does. You can tell?
no subject
[ She flashes a thin smile, as if acknowledging how weedy a descriptor it is before she continues. ]
I think everyone feels it. We got a lot of reports from people who'd been in the last one and that was one of the most consistent things, even from people who don't usually have a sense for it. That it felt off. It didn't feel like a regular dream.
[ She looks out across the temple as a breeze stirs some of the petals, sending them skittering across the ground and then out across the sky, into the dreamscape ahead of them. Pretty as all this is, that pervasive sense of wrongness sits heavy in her stomach and her instincts know before any other part of her that her discomfort is only partly to do with whose heart is at the center of this dream.
When her gaze turns back to Frieren, it's curious. ]
Is there anything else you were picking up? I don't have much of that kind of sense in me, but I'm guessing you do.
no subject
So you were there for Kasuga Mio's Disturbance as well… This must be one of their characteristics, then.
[She's a little surprised at Ai-Doll's guess. What gave her away? She supposes she must have looked a bit like she was staring off into space for a suspiciously long while.]
That's right. I Awakened with something like a sixth sense which lets me perceive certain things about the Dream Sphere and those who dwell in it, but it's not perfect. I'm afraid I can't tell you much more than what you already know.
[She casts a sweeping glance at the courtyard, too, her gaze lingering on the Savers' setup and a small group of Dreamers in the middle of a quiet conversation.]
Frankly, I'm not used to seeing this many Dreamers around. It's making it a little difficult to focus. I would need to explore this dream more thoroughly to draw any solid conclusions.
no subject
Heehee, did I catch you off guard? Sorry. I've been doing this for long enough now that I've started to get good at guessing what people have an eye for.
[ She's never developed a power for it and at this point, she's fairly certain she never will – if something hasn't come to you in over ten years then that probably means you don't have the knack for it. Frieren, it seems, is one of those handy types who eats, sleeps and breathes the Dream Sphere's magic – the types who know it like the back of their hand. ]
Even if you can't tell anything for sure yet, knowing you feel the same way is useful. It means I'm not just imagining things. ... then again, imagining things does a lot of heavy lifting over here...
[ Her smile turns a little grin. Now's not the time for jokes, huh? ]
We could try stepping away, if you like. If we head a little deeper inside, you might have an easier time.
no subject
She has full confidence in her Analysis—it's been with her for most of her life at this point, feeling less than a Dreamer power and more like an extra sense she can harness instinctively—so unlike her, she doesn't need the reassurance. Ai-Doll's right, though; knowing those odd, distorted dreamscapes feel off to everyone is a fascinating data point.
She nods at Ai-Doll's offer.]
Sure.
[She's spent more than enough time lingering here. Plus, as it happens, Ai-Doll's abilities would be perfectly suited for a team up if they encountered a Torment. This is not someone Frieren would need to pick up the slack for.
…But she shouldn't get too comfortable. This isn't Flamme, after all. As if to shake off the thought, Frieren heads for the exit of the temple, trusting that Ai-Doll will follow suit. Once outside, she glances around, showing obvious interest in the castle that looms in the distance above all else.]
no subject
So she takes a breath, puts on her best smile and follows after Frieren. ]
It seems like the obvious place to go, doesn't it? [ She's following the other Dreamer's gaze, shading her eyes and squinting a little to try and bring the castle into better focus. ] It's funny... in the last one, the dream's core was more hidden away. We had to really fight through just to get a look at it.
[ She shoots Frieren a sidelong glance. ]
Could it be a distraction, maybe?
no subject
[Frieren considers the possibility for a moment, then shakes her head.]
Some dreams are more honest than others. So far, nothing about this one feels like it's trying to conceal its nature.
[The… energy of it—that odd feeling Ai-Doll reported experiencing, most likely—is so obvious as to be sensed by everyone, and she can't detect any signs of deception. When magical concealment is performed skillfully, it's exceedingly difficult to see past, but Frieren happens to have a knack for it… and it helps that Flamme's constant use of the technique, as well as Frieren's own mastery of it, have made her an expert.
Besides, even though the houses of this dream city are all set pieces, it's forthright about that fact; if there were anything real here to muddy the waters and cause confusion, it would be an entirely different story.]
So, even though I can't be certain, I'd say the obvious symbolism can be trusted this time around.
[And nothing says "core" better than the massive castle towering over the trash-filled city.
She finally returns Ai-Doll's glance, a curious glint in her eyes.]
What was the previous Disturbance like?
no subject
She's quiet at first. The thoughtful look on her face makes it clear she's trying to find an answer but she can't quite figure out how to express just what it'd been about the dream that'd left her feeling so...
Strange. Unsettled. Seen. Which was all kinds of ridiculous and self-centered at that — Mio was a child who'd been alone and scared and Ai was an adult, long past the part of her life where she was struggling with the same things Mio had been. Making that dream in any way about her would be...
But that was just it, wasn't it? It'd been a reminder of what it'd been to be Ai of B-Komachi, scared and angry and powerless and hating herself for being all that and worse. She'd been saved, she'd been able to change and find ways to start forgiving herself, but what if she hadn't? Who would she be then?
Ai-Doll lets out a slow, steady breath. ]
Angry.
[ Her voice is low and soft. ]
She felt like she was trapped and instead of helping her to get out, everybody just kept telling her it was her own fault. There was music and glass and mirrors everywhere and no matter where you went, something was broken. She wanted to break everything so badly, like she'd be able to get out that way.
[ Her stomach churns when she reminds herself that Ango's here now, too. Is that same poisonous anger fueling this dream? ]
Even so, according to all the reports I read... she didn't want to wake up.
no subject
However, not wanting to wake up… This, she can sympathize with.]
It makes sense, I suppose. Distortion aside, the Dream Sphere would have been a good way to escape all of that.
[Apparently satisfied with the info she'd drawn out of Ai-Doll, Frieren turns to look at the castle again.]
…Shall we go, then?
no subject
But that's the thing, isn't it? They're adults now. Their worlds are much bigger. The more freedom they have, the more responsibilities you have. You can climb that much higher but all that means it that it hurts all the worse when you inevitably fall.
Without her realizing it, her mouth has twisted into a grim smile. ]
Mm. Let's go. ... I want to know why he came here. And why he won't come back.
[ Even if it's just for her own satisfaction. ]