thestarknows: (⭐ 064)
Junna Hoshimi ⭐ 星見 純那 ([personal profile] thestarknows) wrote in [community profile] yumemigaoka2025-02-18 05:17 pm
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EVENT #10: AND MERELY PLAYERS


    By now, entering a Disturbance is familiar. That isn't a good thing -- the way that it takes that extra effort, like pushing your hand through molasses; like a wavering mirage that almost pushes back against your gaze. It's a sign of someone in distress.

    But after entering the Slumbering City, the Dreamers have made their way into this newest Disturbance. And then, they've pushed onward... and everyone finds themselves on a long path through darkness, lit only by stage lights.







    Welcome to Junna Hoshimi's Disturbance event! To recap from previous events and the monthly post, Disturbances are surreal and dangerous dreamscapes that draw directly on the struggles, fears and emotions of a single character, similar to the TV world dungeons in Persona 4 or the Heartscapes in Blue Reflection Second Light. They're unique among Outlying Locations in that they vanish once resolved and incubate extremely powerful enemies at their core who must be defeated to save the person at its heart – in this instance, Junna Hoshimi.

    Using the descriptions in the log below, you may freely top level and have characters explore and investigate as you please! The descriptions given in this log are to give direction and progression to the events but please feel free to play around within the bounds of what's established as much as you like. Characters wishing to investigate and uncover additional hints and lore nuggets at the heart of the dungeon should indicate they are investigating in the comment header of their top level. Pinging Tex on Discord may also help in case his emails and notifications act up.

    To clear the event and prevent a negative outcome on the plot that will effect both the Dream Sphere and Yumemigaoka, characters must clear both the Mid-Tier and Boss Combat Encounters by the OOC deadline of March 3rd.




SUNSET BOULEVARD



    Upon entering the dream, all Dreamers will first find themselves walking down a long path through darkness, lit only by stoplights. In the way of a dream, though, at its end, it turns into the front of Promised Morning Academy at sunset.

    The building is lit up by sunset, with weather that suggests it is spring. It seems almost pleasant... but there is a buzz of tension in the air. It should be the time that people have left for the day, but there are lights on inside the school. There are murmurs, stressed and worried, but wordless. Sunset -- the time people should have left and gone home, but are still working -- never seems to end.

    In that light, it isn't such a pleasant image. Still, this is a place where Dreamers can return to, to rest, coordinate, and take a breather before exploring further.

    The way forward is the double doors, leading into the school. They are larger than they should be, more imposing that the ones in real life, and heavier to push open.

    ♫ halation - Revue Starlight OST


    !
    SCHOOL DAZE

    Upon entering, the Dreamers find themselves in a warped, endless version of Promised Morning's first floor. The hallway stretches out east-to-west, but there is a subtle curve to it. And if someone walks the full length of the hallway, it loops back around, leaving them trapped.

    The Dreamers aren't alone here. There are shadowy figures, like silhouettes, wearing the uniforms of Promised Morning. Each are carrying large stacks of paper.

    ⧖ HAZARD ALERT: If someone touches them, they seem to fuzz and not quite feel real. But each of them will put stacks of paper that are quite real into an unwitting Dreamer's hands. So many papers, in fact, that a Dreamer could be literally weighed down by them.

    After escaping the shadowy students, Dreamers can pass countless class rooms and clubrooms. Each of them has a locked door. It might feel hopeless, until a freight elevator is found at the end. There is a large, blinking red light and one button. The only way to progress is to go down.

    !
    THE ONLY WAY DOWN

    The freight elevator is not a comfortable ride down. The floor is made of steel, patterned to give some grip. There are no buttons to control it. Once the down button is pressed, all a Dreamer can do is ride it down to the bottom. And the railing on each side is woefully inadequate from a safety perspective: it's only a three foot high steel bar.

    Which means, from the darkness, something can jump onto it.

    ⧖ HAZARD ALERT: Torments begin to leap from the shadows, onto the 12 by 12 foot elevator platform. The Torments, initially, are only a Shadowy outline... but they respond to the Dreamers on the platform. A Dreamer with an idol theme finds them looking like crazed fans; a Dreamer with a sword finds ones carrying axes; a Dreamer with a ninja motif finds their foes include ones carrying katanas. The Torments are easily dispatched, but they keep coming in waves -- until the elevator reaches the bottom.

    When it does, there is a ding. The door opens... revealing a hallway.

    !
    BEHIND THE SCENES FEATURETTE

    The elevator lets out in a darkly lit hallway. Just a short distance away is a large set of double doors, underneath a sign that declares it to be the "MAIN STAGE." And yet, try as someone might, that door will not open. It seems that the only way to get onto the main stage is through hard work.

    The hallway connects to many others. There are more hallways in this backstage area than any real theater could ever have. And there are doorways here, too, and each has a poster next to it, depicting a play or a movie. There isn't another door that clearly leads to the main stage... which means Dreamers will need to search the rooms.

    The poster outside of each room gives an idea of its contents. Inside, there are people hard at work. Like before, in the school level, they are shadowy silhouettes of students. The shadowy students are engaged in some work based on the movie or play poster outside.

    ⧖ HAZARD ALERT #1: In this room, four silhouettes are hurriedly building props and backgrounds for a play. Wooden cut-outs of trees and houses that need to be built; organizing a closet full of costumes; painting details onto paper backdrops of a sky and a town. The work isn't done, and the silhouettes are in a panic about this. Dreamers who enter the room have tools pushed into their hands to help -- until the work is finished. If the Dreamers try to leave, they begin to screech and scream, and eventually attack with shadowed claws. The work will never stop, though. The props need to be put out of their sight or the silhouettes defeated.

    ⧖ HAZARD ALERT #2: Only one silhouette is inside here. A high school student, by the look of her. She cannot speak, but she mimics going through a play by herself. When Dreamers enter, she thrusts a script to them. Then, she tries to get them to act out Act 3, Scene 1 of Shakespeare's Julius Caesar. The silhouette wants to play the part of Caesar. If they act it out, the silhouette will want to do it again. She can either be defeated in a fight, or made to play another role, which will stop the performance.

    Once the Dreamers have time to thoroughly search the room with the silhouette that wishes to portray Caesar. There is a poster of Yonezawa's Last Paycheck, a movie that came out in April, on the wall. The other materials in here strictly apply to Julius Caesar, with posters of past performances and props related to it.

    Pulling down the poster of Yonezawa's Last Paycheck reveals a door. Opening it leads to a hallway, dark, but with the bright lights of a main stage up ahead.

    !
    TO SHINE ON THE MAIN STAGE

    The doorway leads onward, until the Dreamers emerge onto the main stage. It is a massive, circular stage, but there is a raised circular platform at the center. Rich red curtains have fallen entirely across the elevated platform and hide whatever is behind. One set of steep stairs leads up to it.

    But, it couldn't be as simple as approaching the stairs.

    First, a bright stage light shines down, and falls into the audience. The chairs there are empty. There is only one living thing there, though it is not a person. It is a massive giraffe, with brilliant green eyes, a pink ribbon, and and a disaffected expression.



    The giraffe bellows in a baritone, masculine voice: "To be a Dreamer is to be a performer! To struggle endlessly! To be a light that shines upon the people! I... UNDERSTAND!"

    All around the stage, props and stage equipment rises up. Wooden walls, stairwells, and platforms create a maze. Each Dreamer is locked within them, separated from their fellows by a maze of different theater settings: from cut-outs of castle walls, Western towns, modern cities, cut-outs of trees, and backdrops of stars and nebulae.

    Up high, though, a four point golden star lowers. The stage light vanishes from the giraffe. The golden star shines brilliantly -- and then at its center, a giant eye blinks, and opens to look down. This is a powerful Nightmare, though it is far out of reach.

    ⧖ HAZARD ALERT: Navigating the maze -- whether while fighting the Star Nightmare or not -- is a complex matter. First, a powerful orchestral soundtrack fires up (accompanying vocals optional). Stairs and platforms rise up, to provide backdrops ranging from historical dramas to science fiction. These include pyrotechnics and water effects -- which can dazzle, though they can't hurt. Stage lights shine down and blind, sometimes at inopportune moments. Getting to the center of the stage requires navigating through these rising and lowering themed platforms.

    But, additionally, the Star Nightmare causes illusions. Sometimes, Dreamers who encounter each other will see one another as powerful Torment, illusions altering their perceptions of each other and their attacks. They can fight each in the midst of the maze, but if they realize that they're fighting a friend, it will stop.

    If you need a visual, this fight from Revue Starlight gives an idea of the shenanigans at work:



    Dreamers caught here are also able to battle against the Star Nightmare as a Mid-Boss Encounter.

    At the end of the maze are stairs, which lead up to the central platform. The stairs are long and steep, and the curtains have yet to rise. But now, the only way to go is up.

    !
    POSITION ZERO

    Those who find their way through the maze and make their way up to the stairs come to where the red curtains are. Once the first Dreamers reach them, the left up. The circular platform has Junna standing at the center, raising a hand up to shield her eyes.

    Because every stage light here is shining directly onto her, which blinds her from seeing them. From up here, those stage lights can almost be reached.

    They keep shining on Junna, as an elevator platform begins to lower her downward -- as an elevator. The stage lights all turn away, and shine down onto the Dreamers. They threaten to blind them.

    Not everyone can go down after Junna. But it might be best to say some final remarks -- especially as Torments are beginning to move up the stairs. Those who descend will need to be protected.

    And those who jump down after Junna hear a deep baritone voice bellow up, from below: "I UNDERSTAND."


greaterspeed: (Obstacles are no excuse)

[personal profile] greaterspeed 2025-02-23 04:55 am (UTC)(link)
Lame... [there's an annoyed grunt as Sonic frees himself from under the pile of papers, knocking the pile over in the process] Whoops.

Hmm... So what? Does the door appear before us if we admit that, yes, we're buckling under the weight of our responsibilities. Oooh~ Life is so hard.

[he stops being dramatic for a moment to look down the curving hallway. A part of him wants to run down it again, to see if it'll twist and turn or present some other 'obstacle', but he'd already done it twice. Doing it again and expecting a different outcome was definitely insanity]

So, Sir Chaosbringer, do you think this hallway is another war of attrition? Or should we look for an exit sign? I don't know, this is only the second time I've been in one of these and I'm not great at puzzles.
thezekeinator: (So that's that)

[personal profile] thezekeinator 2025-02-24 04:11 pm (UTC)(link)
The way I usually do it is just keeping going forward and looking for the way out. Disturbances are all about trying to keep people from reaching the heart by oppressing them until they give us. That's why there's always an exit -- because you wouldn't feel as bad if you were convinced you couldn't get any further through no matter what you did.

[That's his guess anyway, but being an actual professional in government studies and programs for Dreamer mental health means his guesses are the official prevailing theories for this sort of thing. Kinda scary, huh?]
greaterspeed: (They said we'd break; said we'd lose)

[personal profile] greaterspeed 2025-02-24 08:32 pm (UTC)(link)
...
...
...






Wow, boss, that's kinda deep.

[Sonic, oh my god- he mimes something flying over his head]

It also might have gone a bit over my head.

[Sonic, oh my god--]

So we go forward until we find the exit to the next area. Sounds pretty straightforward to me. Good thing Dreamers are the stubborn sort, huh?
thezekeinator: (zeke5)

[personal profile] thezekeinator 2025-02-25 03:44 pm (UTC)(link)
[Chaosbringer wings a dopeslap at Sonic. It isn't intended to hit, but he won't complain if it does.]

Look, I'm 100% Team Charge-Forward-Regardless, but you need to understand something. If you don't get why other people have the problems they do, you can't help them. You're likely to make things worse. And instinct is not the same bloody thing as choice.
greaterspeed: (Challenges life throws our way)

[personal profile] greaterspeed 2025-02-26 12:33 am (UTC)(link)
Oh look, a penny~ [and Sonic casually leans forward to dodge it, seeming to pick something up off the ground before flicking away the little mote of dust(?)] Oops, nevermind.

[he laces his fingers then stretches his arms out in front of him then above him]

...

[Sonic rolls his eyes]

She's stressed and unhappy, like she has to put on a facade across various aspects of her life, of which she's clearly feeling overwhelmed and overworked. Maybe it's metaphorical, or maybe it's a literal drama, like a play... It's probably both because dreams are funny like that. But something's caused her precarious balancing act to tip over and now it's this jumbled up mess that's buried under work like all her feelings of insecurity and inadequacy were.

So she's run away because she can't figure out how to fix it. Or maybe she's run headlong into this place to try and fight off her demons herself! Either way, the thought that she could ask for help probably didn't come up due to some misplaced desire to not burden others, adding to her feelings of being overworked and inadequate.

[Sonic sighs. Man, being serious is such a drag]

We can't make people do something they don't want. But I can still do the things I can do.

The way I see it, a Disturbance itself is just a roadblock. If it's going to make itself so obvious, then what else is there to do than to clear the way?
thezekeinator: (i protest)

[personal profile] thezekeinator 2025-02-26 02:12 am (UTC)(link)
Better than before. But a Disturbance is a very deep collapse, when someone wants to just run away and hide from the world. You can't take it casually, even if I say you shouldn't take what's inside it seriously.

[There's a big, big difference between the two.]
greaterspeed: (Obstacles are no excuse)

[personal profile] greaterspeed 2025-02-26 07:29 am (UTC)(link)
Wow, coach, didn't know I was going to get graded while out here. Did you need me to bring my permission slip with mom's signature for you to verify too?

[he sends a sidelong look at Chaosbringer before looking down the hall once again, foot tapping. One thing that's obvious is that he's not taking to being told what to do very well]

Gomen-not-sorry but just because I've signed up with the DU doesn't mean I'm going to stop doing things my way or change how I act.

[he dashes down the hallway a short distance, stopping briefly to avoid running into a student with another stack of papers in her arms]

You know what they say about judging a book by it's cover after all!
thezekeinator: (So that's that)

[personal profile] thezekeinator 2025-02-26 02:33 pm (UTC)(link)
[Chaosbringer strides along after him, his shoulders lifted in a way-too-dramatic shrug.]

I can't make you change. All I can do is tell you the consequences of your actions. You're a good guy, if you're doing something that can hurt people I figure you'll decide that's not your way and start doing things differently. But I also figure it'd be better to do that before you inadvertently hurt someone, and you'd rather not do that either, yeah?
greaterspeed: (Obstacles are no excuse)

[personal profile] greaterspeed 2025-02-26 09:19 pm (UTC)(link)
[...]

All right then, what brought this talk on? Is this HR intervening or something?
thezekeinator: (serious)

[personal profile] thezekeinator 2025-02-27 03:34 pm (UTC)(link)
Because it keeps happening.

[Zeke straight-arms a pile of papers clean out of the hands of one of the fuzzy figures without breaking stride.]

I'm betting there's something behind this all. Things don't go from "never happened" to "one every other month or so" just like that. And it's my job as a Dreamer and my literal office-employment job to try to handle this.
greaterspeed: (They said we'd break; said we'd lose)

[personal profile] greaterspeed 2025-02-28 07:48 pm (UTC)(link)
So where does getting on my case fit in? If you wanted help, you could just ask instead of beating 'round the bush about it.

[like he wouldn't stick his nose in it anyway, little troublemaker that he is]

Whatever's behind this, it definitely feels like it's localized here. I've been in some pretty bad places, met some people in some dire straits, but I've never seen something like this before. Never heard any talk about this either.

... Unless all the previous Dreamer disappearance cases are actually connected to these things, and we just never knew since no one ever came back.
thezekeinator: (thinky thoughts)

[personal profile] thezekeinator 2025-03-02 02:56 am (UTC)(link)
Heh, chum, I'm on everyone's case. Ask literally anyone.

[Seriously, who hasn't he given grief in his time here? Even his own girlfriend can't escape it.]

But you're right about the localizing, and I think that's because of Reverie.
greaterspeed: (They said we'd break; said we'd lose)

[personal profile] greaterspeed 2025-03-02 05:55 am (UTC)(link)
Who's 'Reverie'? It sorta rings a bell but I never bothered to brush up on Dreamer history.
thezekeinator: (So that's that)

[personal profile] thezekeinator 2025-03-02 09:13 pm (UTC)(link)
The first Dreamer, who vanished into the Dream Sphere, and who evidence suggests is behind a lot of this and even working with Crimson.
greaterspeed: (They said we'd break; said we'd lose)

[personal profile] greaterspeed 2025-03-03 03:55 am (UTC)(link)
... How long ago was this? Wouldn't she be super old?
thezekeinator: (So that's that)

[personal profile] thezekeinator 2025-03-03 02:57 pm (UTC)(link)
Dreamers aren't supposed to be able to exist in the Dream Sphere for too long. Once you break that rule... we're manifestations of our subconscious here, so why would you age? It's just a dream.
greaterspeed: (Challenges life throws our way)

[personal profile] greaterspeed 2025-03-03 08:16 pm (UTC)(link)
[thinking about it... Nods]

Fair.

She's probably not all there if she's been hiding out in the Dream Sphere since the Showa Era though. Or if she is, there's gonna be some sort of disconnect.

Unless time is super distorted for her, but then things start getting waaaaay too technical for lil' ol' me.
thezekeinator: (thinky thoughts)

[personal profile] thezekeinator 2025-03-04 03:40 pm (UTC)(link)
Disappearing into the Dream Sphere is already a sign of not being all-there.

[Consider where they are and what's at the heart of it.]

And they're obviously hiding something, too. Question is, are they really cracked, or just ordinary-Dreamer cracked?
greaterspeed: (Obstacles are no excuse)

[personal profile] greaterspeed 2025-03-04 06:25 pm (UTC)(link)
I don't know, it's like hiding from your parents at a friend's place versus running away and disappearing all together, you know what I mean? They're coming from the same place, sure, but...

[not everyone is willing to take the chance to go out into the great unknown on their own. And if they are, things must have been bleak]

Why not both? Even if they were 'fine' to start, there's no way being in the Dream Sphere so long without coming up didn't leave some sort of impact on them.
thezekeinator: (zeke1)

[personal profile] thezekeinator 2025-03-05 02:05 pm (UTC)(link)
Heh. Let's face it, chum: being a Dreamer already means being a little cracked. Past that it's hard to say, because everyone is and reacts differently to different things. Till we get some straight answers from Reverie or Crimson, all we're doing is guessing.